🤩 Face Lift
It has been a long time since we had a public release, but finally we are pretty happy with the state of our pre-release build stream. If you are not getting pre-releases, this update is a whopper!
The UI has undergone some serious cosmetic surgery that includes new color scheme, new icons and updates in the Content Sidebar.
Content Sidebar is the sidebar on the left where folders and files are managed. A menu has been added for changing modes of the sidebar. A new mode has been added called File mode, which will only display files of open folders. The files are sorted by open date, so you can see what was opened last more easily.
The Folder mode sorts A-Z or Z-A by right clicking on the Folder mode icon.
TIP: Besure to try playing with the Loaded mode in the bottom of this sidebar, this filters in all loaded files. Very helpful for copying files into a new folder.
📦 Stand Alone Composer
To create a Standalone Composer, choose Standalone Composer from the Composer export menu.
This will create a new Angles folder with the composer and movie collection inside the folder, making it 100% transportable. When new clips are added to the composer archive, they are automagically cut and added to the archive.
🔧 Attribute Editor
A new table type has been added called Attribute Editor. Create a new table of this type, link to a timeline and select a clip. Each attribute will appear as a row with its qualifier.
Attributes can be updated by right clicking on the attribute name cell and selecting the attribute to replace the current one from the menu.
Right click on the row header and choose 'Insert Empty Attribute Row'. This will insert a row where a new attribute can added using menu system.
Updated attribute last qualifier assignment to handle Qualifier mode.
Attribute Editor columns can be moved and the locations are remembered, so new editors will be arranged the way you like.
Qualifiers and Qualifier Attributes can be changed by holding down Shift Control Option then dragging from a qualifier or qualifier attribute button in a MarkUp to the name cell in the Attribute Editor.
Cartesian X,Y values can be added or updated in the Attribute Editor. Holding down Shift Control Option, then dragging from the location on the cartesian button in the markup to either the Attribute X or Attribute Y cell of the qualifier row in the editor.
Qualifier Attributes can be deleted using the Attribute Editor by right clicking on the row header and choosing 'Delete Attribute'. This deletes the attribute from the qualifier, but does not delete the qualifier. Delete the qualifier using the Inspector in the right sidebar.
Colors for Qualifiers and Attributes are included in Attribute Editor cells.
Qualifiers in the Attribute Editor can changed using the right click menu system. Qualifiers will be included from all open markups or the linked timeline.
Attribute Editor updates itself when tabbing through selected clips in a linked timeline.
Undo operations are supported in the Attribute Editor. Undo coverage include updating a qualifier or attribute in the Attribute Editor using the click drag method from a Markup button to the cell.
Qualifier time can, also, be edited in the Attribute Editor! This feature was suggested by our friend Alessandro Foglino at FIFA. 🍒 🍨
🖌 Updated MarkUp Rules and Features
A lot of focus has been put on how the multiple button typs and actions interact. New private linking rules implemented. Privately linked clip buttons now allow qualifiers not privately linked to be added to the clip.
Overlap option added to clip buttons. When this option is selected clips with negative Time Down time can overlap proceeding clips. Clips that overlap will be shaded a different color in order to make them easier to identify. This does not change their marking color, it is only a visual indicator.
New qualifier option added called ‘Down Time’. This option will add the qualifier to the timeline when the qualifier button was pushed down. This means that the qualifier can be outside of the bounds of the clip; while still being associated to the clip.
Qualifier times are not modified when inserting qualifiers into multiple selected clips.
When ‘Down Time’ is not set for a qualifier, the down time of the clip button is used if it is close to the current timeline time, otherwise the current timeline time is used.
Another new qualifier option added called ‘Clock Time’. This option adds the clock time of the computer to the qualifier in a format like this "2021-05-24 18.17.10.90800". Currently, this data can only be seen in the native timeline or JSON timeline export files.
Added support for ’Next Down’ Qualifier -> ’Last Qualifier’ Attribute -> Clip button click sequences in the MarkUp.
New MarkUp button actions: "Down > Toggle" and "Up > Toggle". These actions will toggle a button down or up depending on its current state. For example, if a button is down, it will be toggled up.
New MarkUp button actions: "Down > Block Action" and "Up > Block Action". These actions will block all actions acting on the linked button.
MarkUp button actions can be re-ordered by right click dragging up or down in the empty area next to the action symbol table in the inspector. The order of actions is really important as you have more complex button interactions.
Added support for ’Last Up Down Time’ Qualifier -> ’Last Qualifier’ Attribute -> Clip button click sequences.
Improved the None button change routines.
Improved qualifier and attribute marking behaviors. When an attribute pushes down multiple qualifers the attribute is attributed to those qualifiers.
📼 HLS Localising and Native Capture Improvements
Serious HLS localising enhancements to insure integrity of download and movie duration of localized movies.
HLS localizing errors will be reflected in the color of the download progress circle. If there is an error, the progress wheel color will turn red, but the localizing process will continue by deleting and re-downloading the latest clump of files (100MB) used to create the local movie.
Progress and errors are logged to files in the movie collection data folder. This allows us to support you and figure out why the issue occurred.
If you see a red progress wheel, WE NEED TO KNOW ABOUT IT!!!
HLS menus updated to be more clear in their purpose and state.
The live button in the timeline toolbar will push the playhead as close to live as possible when the timeline is linked to an HLS movie collection.
Time Down and Time Up button properties can be set to a maximum of 7 digits.
When the last down qualifier property is set, the qualifier can now be inserted into a clip after it is fully marked in the timeline.
The settings have been more simple. By default, the capture settings will be H264 6Mbps. Be sure to set the frame rate to match what your source format, getting the frame rate right is critical. When you set the framerate, all capture devices will be set to the same rate; this is helpful when capturing from 2 or more devices.
Disabled energy settings check for capture. This was causing some users to see an annoying message when starting capture.
👩⚕️ General Maintenance and Updates
Holding down Shift while right clicking on a mouse will allow the use of the quick drag feature to link things. This is just an easier way than using Shift Control Option to quick link things.
"Create New Row From Selected Clips" has been added as an option in the main application Clip menu with a shortcut key Control Option R.
Timeline row colour can changed by right clicking on the row number next to the row name in the timeline row. This will change the clip colour for all selected clips.
Markups, timelines and composers are backed up internally, this means content can be manually recovered.
Some work on reloading movie collections. Keyboard shortcut Control = will reload a master and slave movie collection.
'Export each row' option added to JSON timeline export. This option exports a json file per row using the row name as the file name. The row JSON files are exported to a folder named after the timeline.
Blocked mouse events from interacting with the hidden files list in the right sidebar.
Overlapping clips are not merged when clips are copied between rows.
BUG FIX: Button action link animation would stall when multiple buttons with multiple actions were centered stacked on top of each other.
BUG FIX: New movie collections and super tabs not being selected and populated upon creation.
BUG FIX: Resizing a split in pane, then clicking and dragging on object like a button or the playhead would cause the pane to resize strangely.
BUG FIX: XML files from SportsCode with very short clips and multiple SporstCode labels will import correctly.